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mike smith

mike smith

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Batman Arkham Asylum

Tuesday, 27 July 2010 08:57 Published in Reviews

Hyperbole can be venomous to a review's credibility. Any insightful merit which a video game critique may possess seemingly goes out the window as soon as the reviewer starts dropping bombs like "best game ever" or "literally mindblowing" or "it will birth you anew in its magnificence." Perhaps it is because we've all heard these phrases -- save for that last one -- so many times that they've lost their currency with us.

 

Rest assured, I'm not being hyperbolic when I say that Batman: Arkham Asylum is unquestionably the best licensed game I've ever played. At the end of the day, however, that's a fairly low hurdle to clear -- it better reflects the game's quality to say it's one of the best stealth-action games ever made, and easily the best video game 2009 has had to offer thus far.

Def Jam Icon

Tuesday, 27 July 2010 08:35 Published in Reviews
In collaboration with urban lifestyle powerhouse Def Jam Interactive, EA Chicago, the team behind the critically acclaimed EA SPORTS Fight Night series is integrating hip hop culture and gaming like never before. With the hottest music seamlessly infused into the world around you, the game's environments pulsate, crumble and explode life with every bone-jarring beat.

Musically Charged Combat:

Metro 2033

Tuesday, 27 July 2010 07:42 Published in Reviews
Creating a videogame based on a novel is surely no easy task, but that's exactly what Metro 2033  tries to do, retelling Dmitry Glukhovsky's book through the first-person shooter medium. The game takes place in the claustrophobia-inducing Moscow metro system in a world that's been ravaged by nuclear war. It's an interesting setting that sets it apart from other games using the apocalyptic setting, and Metro 2033 does a wonderful job of establishing a dystopia for you to wander through. But don't mistake Metro for being anything close to a Fallout 3-esque open world; this is a tightly scripted FPS with some clear survival-horror inspiration that unfortunately suffers from a number of glaring technical issues.

God of War 3

Tuesday, 27 July 2010 07:06 Published in Reviews
Debates over its final boss fight aside, God of War 2's ending made for good theater: Greek Kratos rode on the titan Gaia's back as she scaled Mount Olympus in pursuit of a gods vs. titans face-off with Zeus and friends. It served as a big cliffhanger -- literally or not, depending on your taste for puns -- which set up God of War 3 as the final game in the trilogy. Looking back on that ending now, it seems clear that the developers knew what they had in mind for the third game all along, but at the time it left a lot open to interpretation. Would it be an entire game on the side of the mountain? Or might Kratos participate in some kind of War of the Monsters-style spin-off?

Gears of War 3 Brotherhood of Resistance

Tuesday, 27 July 2010 06:08 Published in Coming Soon
Gears of War 3  had some of the most strategic multiplayer at E3. It makes us wonder: has design director Cliff Bleszinski been playing a lot of Team Fortress 2 lately? As part of E3, Epic provided hands-on time with Gears 3's new "Beast Mode," in which players finally take control of the franchise's antagonists, the Locusts. Think Horde Mode meets The Trojan Women. Players can co-op as a hodgepodge of Locust species -- from Maulers to Wretches -- to slaughter A.I.-controlled human scum. Each of these species comes bundled with distinct controls and style-of-play.

Spider-Man Shattered Dimensions

Tuesday, 27 July 2010 04:36 Published in Reviews
It's been a number of months since we first had a look at Spider-Man: Shattered Dimensions. We've marveled at how Activision read our minds by introducing a first-person mode, endlessly speculated what each of the four dimensions will be, and even overanalyzed a leaked GameStop DLC photo. We even tried to finagle the answer out of comics writer Dan Slott. Well, at long last, we finally see the final dimension: it's Ultimate Spider-Man -- with the symbiote suit.

Some folks in the 1UP office believe anything involving the symbiote suit as part of one of the worst things ever introduced to Spider-Man comics.

Ghost Recon 4: Future Soldier

Monday, 19 July 2010 12:34 Published in Coming Soon
Created by the award-winning team behind Tom Clancy's Ghost Recon: Advanced Warfighter and Tom Clancy's Ghost Recon: Advanced Warfighter 2, Ghost Recon: Future Soldier will feature cutting-edge technology, prototype high-tech weaponry, and state-of-the-art single-player and multiplayer modes. Future Soldier will go beyond the core Ghost Recon franchise and deliver a fresh gameplay experience, with an unparalleled level of quality that will excite long-time fans and newcomers alike.

Dead Rising 2

Thursday, 24 June 2010 09:55 Published in Featured

Dead Rising 2 is good. Very good, in fact. I felt like I needed to get that out right away. See, a few weeks ago I previewed the first two days of the game, and I found a title that was chugging in spots, suffering from really long loads, and generally not performing like a game that was about to come out. I reported that Capcom said it was aware of the issues and working to fix them, but even I rolled my eyes at the idea of the company getting everything in line for launch day. Well, it's not perfect and it is rough around the edges here and there, but Dead Rising 2 is definitely a winner.

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