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mike smith

mike smith

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Resistance 3 for ps3 preview

Monday, 06 December 2010 22:46 Published in Coming Soon

The new installment of the Resistance series has been set to be released in 2011 (with a set date still to be announced) so we thought we would bring you some of the information available of the acclaimed sequel to the series created by Insomniac games.

Review : Super Meat Boy

Monday, 06 December 2010 11:20 Published in Reviews

Failure is an unavoidable fact of life. Its devilish claws knock you down when you least expect it, but it's how you react to disappointment that's important. Super Meat Boy is the digital embodiment of the idea that pleasure can spring from pain, but although death is pervasive in this 2D platformer, it does not define the experience. There is an incredible sense of satisfaction when you clear a particularly nasty level that makes the setbacks you endured to reach that lofty goal well worth it. It's the feeling you get when you miraculously squeeze through two slicing blades unscathed or leap in the air to snatch a dangling bandage that seemed impossible to reach only moments earlier that continually pushes you forward to tackle the next challenge. Super Meat Boy is an extraordinary game that makes you work for every inch you gain, which makes success taste so much sweeter when you finally get there.

Review : Mass Effect 2

Friday, 04 June 2010 11:21 Published in Reviews

Mass Effect is one of my favorite games of the past decade. Despite its technical shortcomings, BioWare's first in what it promised to be a trilogy took the role-playing genre to new cinematic heights. Mass Effect 2 is a better game in near every way. From the very first scene, you will be hooked. And the farther you dive into this epic action role-playing game, the better it gets. It fulfills the promise of its predecessor while continuing to push the boundaries of what we should expect in a videogame.

Shift 2 Unleashed Review

Monday, 29 November 2010 13:30 Published in Reviews

Need for Speed: Hot Pursuit may have only just hit store shelves, but publisher EA is already hard at work on the next instalment in the series. Shift 2 Unleashed comes from the same team that brought us 2009's original Need for Speed: Shift. The Need for Speed name will be a more subdued feature of the box art, but this game signifies EA splitting its uber-successful racing franchise into distinct arcade and sim categories, with Shift 2 squarely aiming its sights on the Forza and Gran Turismo series. Has it got what it takes to compete with such heavyweight critical and commercial successes? We went hands-on with the game to find out.

Red Dead Redemption: Undead Nightmare Review

Wednesday, 27 October 2010 15:18 Published in Reviews

If, like me, you were waiting for more things to accomplish as John Marston, you shouldn't hesitate to pick up Red Dead Redemption: Undead Nightmare. Rockstar's latest downloadable content for Red Dead is very obviously a love letter to B-movie horror flicks with a touch of fantasy added for good measure. It's unapologetically campy, and that is what makes it so special. Whereas Red Dead Redemption was a serious story in a serious landscape during serious times, Undead Nightmare twists the formerly grave game into something much more lighthearted.

Tron: Evolution Review

Friday, 26 November 2010 20:02 Published in Reviews
The original TRON was a movie far ahead of its time. Considering the movie was released in 1982, the special effects and production values were absolutely mind blowing, and the film has aged surprisingly well. The anticipated sequel TRON: Legacy hits theatres next month, but in the meantime we have TRON: Evolution to keep ourselves occupied. The game isn’t exactly a adaptation of TRON: Legacy, instead it’s a standalone adventure that ties the two movies together.

Donkey Kong Country Returns Review

Thursday, 25 November 2010 09:35 Published in Featured

There's a time and place for innovation, but you certainly can't expect a tie-wearing gorilla to lead the charge into unexplored territory. As the name suggests, Donkey Kong Country Returns is a trip down memory lane, and this tightly crafted collection of classic platforming tropes shows that clever level design can be just as engaging as brand-spanking-new ideas. Even without cutting-edge features to distinguish it from other 2D platformers, Donkey Kong's latest adventure is exciting because it constantly messes with your expectations. Dynamically changing levels are the most noteworthy element, and though this idea has cropped up in other games, it's done exceptionally well here. Levels morph before your eyes, and this unpredictability ensures you're continually presented with new obstacles that require sharp reflexes to navigate. A few questionable control decisions are the only problems in this exciting blast from the past. Donkey Kong's return to gaming is definitely a triumphant one.

L.A Noire Preview

Monday, 22 November 2010 10:15 Published in Reviews

When you spend enough time watching an actor in movies or TV, you begin to pick up on subtle and telltale facial expressions--the nervous tics, the knowing grins--that are so nuanced you really only associate such looks with that actor and that actor alone. Video games aren't supposed to let you do that. Our little hobby is one that's been able to stick realistic faces onto static character models for some time now, but it has struggled mightily with showing them talk and express emotions in a way that really reflects the actors providing the voices. But apparently nobody told Rockstar that because the publisher's upcoming 1940's detective-thriller L.A. Noire uses some ambitious new image-capture technology that puts a stark focus on those sort of subtle, nuanced facial expressions to not only drive the game's story, but also the gameplay itself.

NBA Jam Review

Friday, 19 November 2010 09:21 Published in Reviews

Oftentimes, when developers resurrect classic games for the modern era, they overhaul the core experience with enough bells and whistles to make it stand up to current releases. This is not the case in NBA Jam. The gameplay of this two-on-two fast-paced dunk-a-thon that you remember playing in the arcades 17 years ago has made its transition to the current consoles virtually unchanged. A boisterous announcer belts out catchphrases as you unleash thunderous dunks, and without any refs to get in the way, you can swing your elbows and shove your feisty opponents with impunity. The kinetic ebb and flow is beautiful in its simplicity, creating an enticing pick-up-and-play experience that's at its best when four friends settle their differences on the hardwood floor. The passage of time has been kind to NBA Jam, but it's not all swishes and rim-rattling slams. New modes don't offer a good incentive to stray from the standard action, and the shallow gameplay loses its luster before long. NBA Jam provides almost as much free-flowing fun as ever, but a few modern indulgences could have gone a long way toward making it a classic in this era as well.

 

Killzone 3 Multiplayer Preview

Sunday, 14 November 2010 20:09 Published in Reviews

So if you’ve played Killzone 2, you’ll know that it graphics were probably the best seen in any console FPS so far, and in my view Killzone 3 has raised the bar even further. The graphics are as sharp and crisp as anything you’re likely to see, even though this is only a beta, there’s no let up in any sense, which is a real credit to the brilliant developers at Guerrilla Games. There are 3 maps to get to grips with within the beta but the Frozen Dam map is one level where we really think both graphics really shine; with whirling snow coming down adding to the overall semi-wrecked look of the map.

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